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May 6, 2024
Any activities that can be completed using a design.
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April 30, 2024
The capacity to make choices and have control over one's own life.
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April 30, 2024
The feeling of being effective and skilled in one's activities and interactions.
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April 30, 2024
The variety of cultural expressions, traditions, languages, values, and beliefs that exist within a community.
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May 6, 2024
Patterns of behavior that unify a people group.
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May 6, 2024
The aesthetic appeal and emotional resonance of a product, service, or system.
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April 30, 2024
The level at which designs prioritize ethical sourcing, production practices, and responsibility.
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May 6, 2024
Power or influence relationships between variables in a context.
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May 6, 2024
A person's determination to complete an activity.
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May 6, 2024
Exchanges and interdependencies between components in experience design scenes.
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May 6, 2024
The words, gestures, and symbols a person uses to communicate and express thoughts and emotions.
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May 6, 2024
The goal the product, service, or system is intended to achieve.
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April 30, 2024
The feeling of being connected to others through meaningful relationships and interactions.
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May 6, 2024
Fundamental beliefs about what is desirable and ideal.